About Velmara
Velmara is a private collaborative worldbuilder. Friends sign in with Steam, upload 3D models to the asset library, and place them in a shared persistent world. There's also an ARPG mode for when you want to fight through what you've built.
This is a hobby project. There is no commercial intent. No public registration — the friend list is the owner's discretion. The site exists to give the in-game builder a steady supply of new content without the owner being the bottleneck.
How upload works
- Sign in with Steam.
- Click Upload. Pick a GLB file. Give it a name + category.
- Wait for the owner to approve it (usually same day).
- Once approved, the asset shows up in everyone's builder palette next time they connect.
What's allowed
- Your own models.
- CC0 models from Polyhaven, ambientCG, Sketchfab CC0, etc.
- CC-BY models if you give credit in the description.
- Assets from packs you've personally licensed (Synty, Manufactura K4, etc.) — only if you have the right to redistribute. Most asset-store EULAs say no, so check first.
What's not
- Pirated assets, ripped game models, or anything you don't have rights to share.
- Files over the per-friend storage quota.
- Animations or rigged characters (V1 doesn't support them; coming later).
Format help — GLB
We accept GLB only — the binary glTF 2.0 format. It bundles the mesh, materials, and textures into one self-contained file.
From Blender: File → Export → glTF 2.0 (.glb).
From Sketchfab: most CC0 downloads are already GLB. If you get a .zip with a .gltf + textures, re-export as .glb in Blender.
From FBX/OBJ: import to Blender, then export as .glb.